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  1. #1

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    I don't generally listen to music while I work unless I need to drown out something else. It slows me way down because I pay too much attention to it. Plus when I've got my headphones on, sometimes I start singing or whistling without realizing it, and that just annoys everyone else in the room.

    In terms of other workspace requirements, I need a visual field that is relatively low contrast. If there's a bright light somewhere beyond my monitor I have trouble with my eyes and headaches.
    Bryan Ray, visual effects artist
    http://www.bryanray.name

  2. #2
    Guild Expert Jalyha's Avatar
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    Quote Originally Posted by Midgardsormr View Post
    I don't generally listen to music while I work unless I need to drown out something else. It slows me way down because I pay too much attention to it. Plus when I've got my headphones on, sometimes I start singing or whistling without realizing it, and that just annoys everyone else in the room.

    In terms of other workspace requirements, I need a visual field that is relatively low contrast. If there's a bright light somewhere beyond my monitor I have trouble with my eyes and headaches.
    1) Annoying other people can be fun

    2) !!!!!!!!!!! I think that's part of my problem!! I always have tons of light when I'm painting. I've tried this mapping thing with the lights off/dimmed but then it's distracting. I think maybe I should try just making sure the light doesn't hit the monitor?

  3. #3

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    Quote Originally Posted by Jalyha View Post
    1) Annoying other people can be fun
    Until they retaliate…

    I've tried this mapping thing with the lights off/dimmed but then it's distracting. I think maybe I should try just making sure the light doesn't hit the monitor?
    In my case, it's a matter of reducing the overall contrast that I can see. If I make the room too dark, then my screen is too bright in comparison, and I wind up with the same problem. If I have a desk facing the wall, I'll often place a lamp behind the monitor to brighten the wall.
    Bryan Ray, visual effects artist
    http://www.bryanray.name

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