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Thread: Round, varied height roofs - (Mapping my Temple/council building/grounds)

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  1. #10
    Guild Expert Wingshaw's Avatar
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    Aug 2012
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    A completely different approach would be to 'abstract' the building somewhat. From your description, and the work I've seen by you, you must be pretty good at drawing. You could have an elevation or isometric image of your building alongside the Goat Island map (did I assume correctly that you plan to insert this building into that map?) That would also help to make your map more original.

    EDIT: you can get some very good textures at CGTextures.com (you have to register, but it is free). The image below is from my Birdseye map/model (forgive the shameless self-promoting), and it was heavily inspired by Byzantine architecture, and uses only CGTextures images (and was made in SketchUp).
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    Last edited by Wingshaw; 02-02-2014 at 06:13 PM.

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