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  1. #11
    Guild Expert Facebook Connected vorropohaiah's Avatar
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    So here's my work so far on the topography. The world map will use a maximum of 10 levels of height, each representing 1-mile (the highest peak on Elyden is just under 8 miles (compared with 5.5 miles for Everest, keeping in mind that Elyden is larger, with slightly less gravity and, well, created by gods), though I may change this. So far the map below has 5 layers of elevation, so needs three more, though I need to revise the topography to make most of the map 'shallower' as it's turning out too high, given the limitation on hight I've set myself.

    I have no idea how accurate or realistic my topographies are (if you spot anything wrong with them please let me know!), though I have to say I'm really enjoying making them. They are a bit time-consuming, especially as I need to try and make the map fit in with features and regions that are already established, though they're very relaxing to make! If anything I need to try and limit the amount of time I spend on them as I could get carried away, though hopefully, more time spent on the map means a better end product.

    A note on the colour - these colours are just a temporary feature while I work on the map, and I have a few options in mind - colour gradient, just the topographical lines, or use the topographical lines to help me make a relief map in greyscale. I'd like to try all 3 options and see which fits in the best.

    EDIT: the entire N-E part of the map is unfinished as yet - just the 'coastal' regions, so far. Also the attached map is larger than the Korachani maps in previous posts as I figured i might as well work on a larger area, in preparation for the next map.

    Click image for larger version. 

Name:	Korachan - topography.jpg 
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Size:	3.35 MB 
ID:	78547

    I also settled on a portrait aspect with inset maps on the right, as shown below:

    Click image for larger version. 

Name:	Korachan.jpg 
Views:	175 
Size:	1.71 MB 
ID:	78548
    Last edited by vorropohaiah; 12-28-2015 at 03:41 AM.

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