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  1. #1

    Wip door, bones, cave-in...

    RPMiller, here's your door only object! Plus I've added a few Poser Skeletons to populate a tile. How about another way to block a doorway or passage - a cave-in pile of rubble.

    GP

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  2. #2

    Post Next...

    Map Objects: campfire, stone well, broken armor, coil of chain and evocation circle...

    GP
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  3. #3
    Community Leader RPMiller's Avatar
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    Quote Originally Posted by Gamerprinter View Post
    RPMiller, here's your door only object! Plus I've added a few Poser Skeletons to populate a tile. How about another way to block a doorway or passage - a cave-in pile of rubble.
    Thanks, but... the door won't quite work as intended. The center of the graphic needs to be the hinge of the door. I totally blanked on doing that video for you... I'll email myself a reminder right now so that you can see how it works.
    Bill Stickers is innocent! It isn't Bill's fault that he was hanging out in the wrong place.

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  4. #4

    Wip Actually I think I understand...

    Quote Originally Posted by RPMiller View Post
    Thanks, but... the door won't quite work as intended. The center of the graphic needs to be the hinge of the door. I totally blanked on doing that video for you... I'll email myself a reminder right now so that you can see how it works.
    Actually, I think I understand... you want a door, where on the hinge side there is a transparent "block" the same width as the door, where the hinge is now located at the center of the graphic - so it rotates at the hinge. I believe this is what you mean...

    Next 5 objects: a plank used for bridging, a suspended rope/plank bridge, an upright ladder, a trapdoor, and a trestle table with bench (I'll fix the door later today.)

    GP
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  5. #5
    Community Leader RPMiller's Avatar
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    Quote Originally Posted by Gamerprinter View Post
    Actually, I think I understand... you want a door, where on the hinge side there is a transparent "block" the same width as the door, where the hinge is now located at the center of the graphic - so it rotates at the hinge. I believe this is what you mean...
    Pretty much. Do need for a transparent "block" though. Just make the canvas twice as tall/long as the door is and put the door on the top or bottom half such that the hinge is in the center and you've got it.
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  6. #6
    Community Leader RPMiller's Avatar
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    Thanks GP!
    Bill Stickers is innocent! It isn't Bill's fault that he was hanging out in the wrong place.

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  7. #7
    Community Leader RPMiller's Avatar
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    Here is the promised video of what I was talking about. Apparently your latest door doesn't have a transparent background, but you still get the idea.

    http://www.youtube.com/watch?v=yk-SJ5wI-ow
    Bill Stickers is innocent! It isn't Bill's fault that he was hanging out in the wrong place.

    Please make an effort to tag all threads. This will greatly enhance the usability of the forums.



  8. #8

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    Quote Originally Posted by RPMiller View Post
    Here is the promised video of what I was talking about. Apparently your latest door doesn't have a transparent background, but you still get the idea.

    http://www.youtube.com/watch?v=yk-SJ5wI-ow
    Err, this door is gonna be the death of me...meh.

    Try again.

    GP
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  9. #9
    Community Leader RPMiller's Avatar
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    Look at it this way, you're a pro now. LOL
    Bill Stickers is innocent! It isn't Bill's fault that he was hanging out in the wrong place.

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  10. #10

    Wip Next objects

    Next objects include a stone sarcophagus, an open sarcophagus, one that is occupied, and the dead occupant alone. Also created a table where some adventurers were planning it out (notice the Lair of Lhessadrak is the map!)

    GP
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