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  1. #1

    Wip Print version of last object

    Here's a 200 ppi PNG for the printed version of the Adventurer's Table object.

    Note to RobA - I simply rescaled the object to 4 times its size, then exported PNG at 200 ppi. The fill graphics simply upscaled without loss of quality, prior to export.)

    GP
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  2. #2
    Community Leader RPMiller's Avatar
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    Quote Originally Posted by Gamerprinter View Post
    Next objects include a stone sarcophagus, an open sarcophagus, one that is occupied, and the dead occupant alone. Also created a table where some adventurers were planning it out (notice the Lair of Lhessadrak is the map!)

    GP
    Hehehe, you are going to hate me... so can you provide just the lid of the sarcophagi as a separate graphic, and have the center of the graphic be the bottom (thin section) of the lid? That way when the adventurers open it I can just swing it open.

    Quote Originally Posted by Gamerprinter View Post
    Here's a 200 ppi PNG for the printed version of the Adventurer's Table object.

    Note to RobA - I simply rescaled the object to 4 times its size, then exported PNG at 200 ppi. The fill graphics simply upscaled without loss of quality, prior to export.)

    GP
    Oh! That just rocks on toast! I love that it kept the detail. At 200 ppi the players could zoom in on the parchment and see that detail as well. That's a thing of beauty. Two requests:

    1. Can you provide a tutorial on how you curled the edge of the map?
    2. Can you provide the parchment as is but without the map on it?
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  3. #3

    Post Yes, I can certainly do that!

    Yes, RP, I can certainly do that - you want to spin the sarcophagus door open... meh!

    Regarding the page curl on the map - this is really cheating, I used a Photoshop Plugin, built inside Xara Xtreme, AV Bros. Page Curl 2.0 for Xara. Just apply the Plugin button, select available plugins, a menu shows up to allow you to place your image topside or bottom side, you determine if curl is up or down and what actually curls.

    I created a drop shadow to enhance the effect.

    Not that this couldn't be handled by hand - I used the plugin for quick but cool effect.

    Regarding the parchment - do you want this mapless parchment with or without the page curl, or are you looking for a cool parchment background for any maps?? I can do either or both.

    GP
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  4. #4
    Community Leader RPMiller's Avatar
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    Thanks for both GP! I was actually thinking map with curl without image, but now that I know what I'm looking for and generally how to do it, I can do that part myself unless you beat me to it. Thanks again for all the VTT additional stuff and putting up with my myriad requests.
    Bill Stickers is innocent! It isn't Bill's fault that he was hanging out in the wrong place.

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  5. #5

    Wip Dungeon Laboratory

    A table for a wizard's laboratory... VT and Print versions!

    All the cool objects here are basically 3D models/rendered and placed onto the Xara created table.

    GP
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  6. #6
    Community Leader Facebook Connected Steel General's Avatar
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    Very cool GP! *applauds*
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  7. #7

    Wip Sample Dungeon Plan...

    I'm not done yet, still more objects to create, however, I thought I'd offer a sample dungeon plan with a few objects in place to demonstrate, how these tiles work. Note some of the tiles have been rotated 180 degrees from their created direction.

    Tile #1, start of the dungeon is on the upper right corner tile - entry tiles. Presumeably, the last chamber of this dungeon plan is the crystal cavern in the lower left corner.

    Note with the way I blocked certain exits, there is only a single path from start to crystal cavern, but multiple exit tiles could easily expand this with forks in multiple directions.

    Anyway, sample to view... (heavily compressed JPG, some tokens will blur out of existence, but this map measures: 32 x 40 inches, using half the tiles made available and only a half dozen objects, not counting exit blockers.)

    GP
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  8. #8

  9. #9

    Wip Militant objects

    OK, some militant objects: a teepee stack of polearms, a weapons rack, a heavy crossbow, a smithy and a bowyery-fletchery.

    GP
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    Last edited by Gamerprinter; 08-18-2008 at 05:20 PM.
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  10. #10

    Wip Sleeping Quarters

    Map Objects for sleeping quarters: a crude hay-bed, a cot, a bedroll, a cage cell with hay on floor, and burrowing denizen's lair (giant ants, ankheg, etc.)

    GP
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