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Thread: August Entry: Bert the Troll's Cave

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  1. #1

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    I just got back in town after being gone for two weeks. I volunteered to house sit for my family, and did not realize that I would not have internet access while doing so.

    I am a bit worried that I have received no feedback on what I have posted so far. I hope that my entry is what the project is supposed to be. I have re-worked the tiles, including using a different fill and gridding the tiles. I am uploading an example of how these finished tiles should be used.

    The tiles are hand drawn asymetrical shapes, designed to give the feel of a natural cavern system. While in the example pictures, I have joined them in an orthogonal fashion, the tiles can be also be joined at diagonal angles. This is why I used circular tab and slot connections for the various tiles.

    I also use two different type of bevels to indicate elevation changes. One should resemble a top down view of half of a funnel, with a lip at the top part. One of these is on the tile which joins the northeast junction of the largest tile. It indicates an upward climb to exit the big chamber via that route.

    The other bevel should look like a solid ring underneath a tile, where it meets another tile. This indicates a downslope. One of these is at the south entrance to the big chamber, indicating a downslope when entering the chamber from south.
    Last edited by yu gnomi; 08-17-2008 at 09:00 PM.

  2. #2

    Post

    Okay, here is second attempt at uploading images. Attempted to attach them to last post, but it didn't work. I think I just didn't wait long enough.


    ### Latest WIP ###
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Sample Tiling 1.png 
Views:	106 
Size:	2.16 MB 
ID:	6009   Click image for larger version. 

Name:	Sample Tiling 2.png 
Views:	97 
Size:	2.08 MB 
ID:	6010  

  3. #3

    Post Too large of pieces

    Especially in your large, central chamber it appears to be too large to qualify for this challenge. Remember maps can be no larger than 8 x 10 where 1 inch per grid is the scale requirement. The central chamber appears to be 11 or 12 grids long, which is too big.

    Interesting idea using "connection nodes" so you can create multi-directional paths.

    GP
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  4. #4

    Post

    Actually, I have more than 8 shapes for tiles. Even without the big chamber, I should be able to finish enough for mapping challenge.

    Just wondering if I'm on right track or wrong track.

  5. #5
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    I agree with that "attachment nodes" being a really cool idea. Worth looking into and experimenting with, especially if you could make these fit together sort of like rotating puzzle pieces with a clear, round "loop" end and solid "post" end. Then lay a grid over top of the whole thing once done (like a black grid printed on clear cellophane).
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


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