Page 2 of 5 FirstFirst 12345 LastLast
Results 11 to 20 of 72

Thread: August Entry: Multiple textured paths

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Administrator Redrobes's Avatar
    Join Date
    Dec 2007
    Location
    England
    Posts
    7,201
    Blog Entries
    8

    Post

    Faffed with it. Shortened the grass near to the edge and made the edge darker. Added smaller cobbles like gravel and made the path more crinkly. Slightly toned down the red in the cobbles too. Maybe its nowhere near to what you had in mind... but anyway - onto snow trodden path in snowdrift. I am expecting this to be a little more difficult but I might be surprised.... hopefully.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Cobbles_sample2.png 
Views:	583 
Size:	980.4 KB 
ID:	5724  

  2. #2
    Community Leader Facebook Connected Steel General's Avatar
    Join Date
    Jun 2008
    Location
    Ft. Wayne, IN
    Posts
    9,530

    Default

    I like this version much better, the black along the edge to give it some height definitely helps. And yes that photo would be a good example of a rocky path thru hills (or anywhere else I would think).

    I wonder if you could put some kind of path or stroke along the edge of the path with some kind of brush to show grass hanging over the edges some? But that may not be worth the effort, and I might just be going overboard.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  3. #3

  4. #4
    Administrator Redrobes's Avatar
    Join Date
    Dec 2007
    Location
    England
    Posts
    7,201
    Blog Entries
    8

    Post

    Quote Originally Posted by Steel General View Post
    I wonder if you could put some kind of path or stroke along the edge of the path with some kind of brush to show grass hanging over the edges some? But that may not be worth the effort, and I might just be going overboard.
    This technique shades by source gray level so where its a shade of gray you paint a bit of texture down so doing dashed lines on the edge is not easy unless you also combine the source with a polka dot type pattern or something like that. The idea is to use these as a base and then put tokens on top which might be characters but could also be trees and bushes too. What I find the hardest with token based apps is the floor. You could draw it with a CAD like interface but it doesn't fit so good with nice textured tokens so being able to quickly create that floor from a simple pattern is really handy. Apart from showing the technique I am also developing a set of textures and scripts to make these esp for the CWBP towns and places like that. Trying to kill two birds with one stone again.

    Anyway - snow... what do you think of this one ?
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Snow_sample.png 
Views:	60 
Size:	1.47 MB 
ID:	5730  

  5. #5
    Administrator Redrobes's Avatar
    Join Date
    Dec 2007
    Location
    England
    Posts
    7,201
    Blog Entries
    8

    Post

    Stream running through a wood.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	WoodedStream_sample.png 
Views:	139 
Size:	1.19 MB 
ID:	5736  

  6. #6
    Community Leader Facebook Connected Steel General's Avatar
    Join Date
    Jun 2008
    Location
    Ft. Wayne, IN
    Posts
    9,530

    Default

    The stream is really good, as is the snow. Nice job!
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  7. #7
    Administrator Redrobes's Avatar
    Join Date
    Dec 2007
    Location
    England
    Posts
    7,201
    Blog Entries
    8

    Post

    Thanks Steel ( & Ravs too ). I was going through my photo collection looking for anything that could hack a texture out of when I came across that water. I have some rocky paths in there too and some good heather & bracken so mountain path with that either side maybe...

    Now that there is no limit on the number of tiles I reckon some dungeon floor plan is a must too. Another thing I thought of is that because the script chucks out all of the tiles textured like this and you get complete sets, theres some obvious possibilities for stuff like road runs into river and out again where you blend two tiles together before printing them to make a ford.

    As usual, more ideas than I have time to try them...

  8. #8
    Administrator Redrobes's Avatar
    Join Date
    Dec 2007
    Location
    England
    Posts
    7,201
    Blog Entries
    8

    Post

    Got some marsh from some pics at my local pond.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Marsh_sample.png 
Views:	255 
Size:	1.28 MB 
ID:	5737  

  9. #9
    Community Leader Facebook Connected Steel General's Avatar
    Join Date
    Jun 2008
    Location
    Ft. Wayne, IN
    Posts
    9,530

    Default

    What about some kind of ruined buildings or something, though that may be pretty tricky to get matched up...These ideas just keep popping into my head.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  10. #10
    Community Leader RPMiller's Avatar
    Join Date
    Apr 2006
    Location
    Watching you from in here
    Posts
    3,226

    Default

    This is shaping up to be a fantastic set of tiles as well! These are perfect for so many applications and the variety is truly great. Between these paths and GP's dungeon tiles, I think no one will have any problems with encounter maps for some time. Thanks! Oh and I shall hit you with my rep stick while I'm at it.
    Bill Stickers is innocent! It isn't Bill's fault that he was hanging out in the wrong place.

    Please make an effort to tag all threads. This will greatly enhance the usability of the forums.



Page 2 of 5 FirstFirst 12345 LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •