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  1. #1
    Community Leader Facebook Connected Steel General's Avatar
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    Outstanding! You definitely seemed to have found a good method for the path edges.
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  3. #3
    Guild Novice Mrugnak's Avatar
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    Redrobes, this is some excellent and handy work you've got here! I hope you find a hosting solution. Have you looked into a Flikr account or Photobucket account? I'm not sure what their maximum image size is for a non-payed account... or for a payed account, for that matter.

  4. #4

    Post of course RR has hosting

    Quote Originally Posted by Mrugnak View Post
    Redrobes, this is some excellent and handy work you've got here! I hope you find a hosting solution. Have you looked into a Flikr account or Photobucket account? I'm not sure what their maximum image size is for a non-payed account... or for a payed account, for that matter.
    Ah, look at Redrobes signature... see Viewing Dale and GeoTerSys, if you click on them they are RR's hosted sites - he has plenty of hosting space to post these tiles.

    Usually there is a thumbnail link of all existing challenges in a given month - Redrobes is usually the host for that as well.

    Good job, Redrobes - I prefer wilderness tiles myself, but I read the challenge as dungeon tiles, meaning "dungeons", so that's the way I went.

    Nice detailing in the ground cover.

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    Administrator Redrobes's Avatar
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    Well I checked and I have enough but only just if I put the full size png tiles up. All told they come to 850Mb. What I think ill do is run it at 1400 pix square for 200dpi and try JPG's and see if I can cut that down to a couple of hundred Megs then thats more respectable. Its the upload and download times too. Although I have broadband they really screw the upload speed so for each 150Mb or so, its about an hour. So I will host them but I don't have a dedicated machine on the internet for my stuff. I get a few gigs of allocation from some ISP server out there and thats shared between about 5 web sites.

    I should have bought a static IP, a linux box, got Apache running and done it all myself. Then I would have had hundreds of gigs of space and 100 megabit upload speed. In fact, thinking about it, if I did that, I could serve these images directly from the script itself... ah well, live and learn.

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    Administrator Redrobes's Avatar
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    I agree with GP that I need some dungeon. Its not in any way going to be as detailed as other dungeon tiles but it will sorta complete the set. Hmm maybe I should have a cave entrance or something so that you can transfer from one type to another. Anyway here is my dungeon texture which is pretty uneventful actually. It only uses two textures (plus black & white).

    I checked out the sizes again and it seems that I can keep them at 2048 but JPG takes them down to about 1.5Mb each so thats about 200Mb of tiles so far. Not quite so bad as 850.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Community Leader RPMiller's Avatar
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    Oh! Definitely do a transition tile! That would be awesome. I would imagine a cave entrance but also a "hole in a clearing" type entrance as well.
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    Guild Adept SeerBlue's Avatar
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    Hey Redrobes, your works looking great, as usual, and will come in handy with the FHCO's, Lemur already has plans to use them, but as play tiles for her dinosaurs and model animals to roam about on,,,,,
    If you had some me-dem themed tiles I would suggest contacting Monks and see if me-dem could host them, I don't know what we have for space but I know I have gigs of map tiles for InsCarto there and oodles being served,,,,just what would an me-dem theme tile look like,, dark jagged rock and twisting paths for mordor, small streams and thick trees for Bombadil's haunts,,,of course then you you have to figure out how to do Gondor tiles, and your head would implode
    SeerBlue
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  9. #9
    Administrator Redrobes's Avatar
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    Oh theres enough head exploding in me-dem without any more incentive to put the ole noggin in a vice and start turning the screw. I just don't know how were gonna deal with that beast.

    Part of the idea of doing these tiles is basically to have some pre done texture scripts ready for more use. The stone in the dungeon set was lifted from that Krenshar challenge which was done in the same way. Using custom maps I can whoop up textured versions in seconds now. So theres scope to use it on me-dem or adapt a close one to fit. Could do a brilliant lava one for mount doom... mmmm chewy !

    I was playing with the tiles now. Got the script to make VMI's and icons out of them automatically so I can just load em up once its finished.

    I think ill make that hole in the ground for getting from one set to another. You can always blend them in a paint package too. Two texture tiles plus a heavy blurred mask and that should do it. Or two layers and use the eraser tool.

    Although this pic looks rubbish up close compared to the original set it gives the idea of the linking.

    For this challenge ill do a tree, bush and hole in the ground or whatever and call it a day. Theres millions of tokens to grab to flush them out more as required. The sum of the tiles in JPG format is 130Mb so ill be ok hosting them for a while.
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  10. #10
    Community Leader Facebook Connected Steel General's Avatar
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    OK...clue a brother in...

    me-dem? Obviously "Middle Earth", but whats the "dem" stand for?
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

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