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Thread: Dungeon Style Test

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  1. #1
    Guild Journeyer
    Join Date
    Apr 2009
    Location
    West Lafayette, Indiana
    Posts
    100

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    Thanks! I did implement a more spatter-ish interior shadow on this map, which I think works a bit better: http://www.cartographersguild.com/du...r-caverns.html

  2. #2

    Default

    I think what works well in Traitor Caverns is that when you get those tight little passages, the spatter shadow blends together and makes them feel appropriately claustrophobic, which is a nice effect. I agree that it works less well on the finished floors and hard lines of this dungeon.

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