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Thread: Mapping cliches

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  1. #7

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    Oh oh I have some:

    City maps in fantasy settings with lots of magic and flying intellogent damgerous creatures... Why do they have city walls? I mean magic alone snuffs that defense... It's like earth history trumps the internal logic of the fantasy world because we weren't creative enough to imagine a truly fantastical city that fits into our magical realm...

    Another cliche for fantasy world maps that I have noticed is the overly tied cultural to terrain type bs. Oh a desert is here, so the culture has to change... Oh forest here so the culture (and of course place name style) has to change. That is total bull****. Cultures above tribe level (but not even most tribes, tbh) do not stop at drastic changes of climate/terrain except when relatively impassable.

    Oh one more thing i notice at city level gain and again, fantasy or reality based... COMPLETE and utter disregard for... The source of... Water?? Where are the aquaducts? Cisterns? Etc?
    Last edited by Dearmad; 05-01-2014 at 07:32 PM.

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