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Thread: Dishonest Mapping

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  1. #1
    Guild Journeyer
    Join Date
    Sep 2007
    Location
    Oklahoma City, OK USA
    Posts
    112

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    What I have done in the past is a few photoshop filters and call it good.

    If you want to distort or change the map so that it's no longer accurate, do that first. then follow these steps below:

    First I flatten the map and desaturate it to a greyscale image. Then I copy it to a new layer and run the "find edges" filter. It will take some tweaking, so play around and see what you get.

    Then I set the blending mode to "multiply" and copy it to a second layer set to "Screen".

    Then add a new layer between the original and the two new edges layers with a parchment/leather/cloth texture on it.

    Often I finish by adding some notes in a script or handwriting font to make things interesting. Set the opacity of the text to 70% so that the texture of the background shows through a bit. Print out a couple of copies and pass them around the game table. Everyone will want a look and some will add thier own notes and possibly corrections.

    Edit: I'm at work, so tonight I'll upload an example.
    Last edited by GlennZilla; 08-07-2008 at 10:29 AM. Reason: Added Edit message.

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