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Thread: My first serious, non-tutorial map

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  1. #1
    Guild Apprentice
    Join Date
    Mar 2014
    Location
    South Australia
    Posts
    25

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    Thanks for your tips I tried a few different methods but in the end I settled with creating the blood pools manually using paths -> fill maroon -> set to multiply. For the smaller drops I used the "splatter" dynamic brushes that GIMP ships with. then bevelled it all 1px.

    In this version I have changed the texture on the balcony and balcony stairs to a nice hardwood, just to make it stand out better from the marble floors of the central section.

    This version is probably good enough for the encounter now. So unless anyone can think of anything else I need to add or change, I will move onto my next one.

    Click image for larger version. 

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  2. #2
    Guild Journeyer jkat718's Avatar
    Join Date
    Mar 2014
    Location
    Brooklyn, NY USA
    Posts
    134

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    I don't see anything you should change, but I'm relatively new to this; MCC might catch something that I didn't think of.

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