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Thread: Heimur old map WIP

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  1. #1
    Guild Artisan Tom's Avatar
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    Default Heimur old map WIP

    hello folks! I started to work on a (incomplete) bigger map of Heimur, the setting of my new D&D campaign.
    I want to do an "old map" style, simple, with not many details, just to give an hint of the bigger continent...
    Anyway, I'll post my WIPs here, please feel free to comment and criticize!

    WIP 1 - base -
    Click image for larger version. 

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    WIP 2 - initial textures -
    Click image for larger version. 

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    WIP 3 - coastline effect -
    Click image for larger version. 

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    WIP 4 - mountains and rivers -
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  2. #2
    Guild Artisan Tom's Avatar
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    I'm about to start drawing the "portolan lines" in ocean, but I'm not sure how to proceed..

  3. #3
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    What software are you using? Just draw a straight line, duplicate it 7 more times, and rotate them each by specific angles.

    I do it in a window that is double the size of the one I'm working on, so I can copy it over, move it around and still have the lines going all the way to the sides.

  4. #4
    Guild Artisan Tom's Avatar
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    Thanks Chick, I figured out
    I'm not sure if it looks good or just confusing lol, I'm thinking about making some lines dotted
    Click image for larger version. 

Name:	old map WIP6.jpg 
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  5. #5
    Guild Expert snodsy's Avatar
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    lesopeso;
    I wouldn't do dotted lines, it would actually make it more busy, maybe just take down the opacity level until you like it. Also the lower horizontal one becomes dominate, maybe rotate everything a couple degrees to get rid of this obvious horizontal. Looks awesome so far.

  6. #6
    Guild Artisan Tom's Avatar
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    Ok, here are 3 different version of the lines, i prefer the 2nd one, but i look for suggestion
    p.s. the compass rose is just sketched

    Click image for larger version. 

Name:	old map WIP6a.jpg 
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  7. #7
    Guild Expert snodsy's Avatar
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    The portalan lines should actually connect to each termination point, this would simplify the lines - see the attached sample I provided, the red square shows an area that doesn't align and becomes cluttered .Click image for larger version. 

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  8. #8
    Guild Artisan Tom's Avatar
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    Quote Originally Posted by snodsy View Post
    The portalan lines should actually connect to each termination point, this would simplify the lines - see the attached sample I provided, the red square shows an area that doesn't align and becomes cluttered
    Good point, Tnx snodsy!

  9. #9
    Guild Artisan Tom's Avatar
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    Damn, in this way is much more complicated... maybe I'll drop off the "lines" idea..

  10. #10
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    Quote Originally Posted by lesopeso View Post
    Damn, in this way is much more complicated... maybe I'll drop off the "lines" idea..
    Nah, they look good! Just keep them as you had them, with two minor changes ...

    1. Make them a little more faint, lower opacity or the like.
    2. Center them offshore near major ports, as they were actually used. Don't center them directly on the shoreline.

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