Hello folks. the representation of topgraphy in a map is really a cool subject and there's a lot of different ways to represent relief in a map. I'm actually training with a combination of painting some black and white relief shapes in photoshop, rework the shapes in wilbur then use lighting effects on the result in photoshop.
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I'll be glad to hear feedbacks, particularly if someone had advices on how to paint the different shades of color of the topography, i'm using a gaussian blur on the colors i paint but maybe there is a better way?