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Thread: CC3 - Ice and different textures

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  1. #1

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    I'll mess around witht he sheet effects but I still seem to be stuck with what I'm trying to do, which is: Cover an area of my landmass (which is already made) exactly as it is from the shore line to any other point without having to manually draw over it again. Is such a thing possible?

  2. #2
    Community Leader NeonKnight's Avatar
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    You could copy to a new Sheet your land mass, then EXPLODE the entity, erasing the areas that are not to be snow covered, then draw a path to represent the non-coastal region to have the snow/ice. Use the MUTIPOLY command to make them all a new polygon and then use sheet effects to do what others above have suggested.
    Daniel the Neon Knight: Campaign Cartographer User

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