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Thread: A valley village

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  1. #1
    Administrator Redrobes's Avatar
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    I have written a seamless tile generator script which you just run on an image and it makes it seamless and you can find that here

    I would also recommend looking at CGTextures.com which have loads of textures including trees.

    This map has some trees in it which were made seamless using the script. Theres a post half way down with some images.

    Getting copyright free photos of trees from above is very hard but you can make them up to some degree.

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  3. #3

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    I haven't forgotten about the map, I swear.
    I have been toying with all the suggestions, but yet, I just can't seem to be able to get this map right. I tried and tried, but now I give up. I still can't figure out what bugs me so much about it, but I can't spend weeks on it just to figure it out.
    I will start another one with the same style (this time without using the tutorial, so I can check what I remember) and hopefully it will turn out much better than the other one.
    Thank you for the feedback! It really helped a lot

    [Edit] I will put the "most advanced" stage of this map. Maybe you guys can tell me why I feel the need to scratch it and start over.
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  5. #5

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    What edges? The edges of the map itself, as if it was on parchment, or the edges of the forest area because right now seem too regular? I am just trying to understand ^^;

  6. #6
    Community Leader Facebook Connected Ascension's Avatar
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    I think what sticks out most to me is that your houses seem to be bigger than the hills. It seems like they should be mountains on a regional map. Also you have this artificial black stroke around them to make them look higher but it's too general in its use...broad shapes instead of minute detail. Lighten them up some and add more of them in the valleys and such cuz right now it looks like bumps sitting on top of plateaus. If it were me I'd scrap the hills/mountains altogether and just use a big light airbrush for some terrain sculpting (by hand as opposed to 3d rendering). And yes, the forests look too perfectly shaped...break em up some so they aren't so round and smooth. All in all though it's pretty decent and just takes a bit of practice to develop one's own style. Keep up the good work.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

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