Orbis Terrarum RPG - The British RPG of Swords, Sorcery & Science.
Orbis Terrarum RPG - The British RPG of Swords, Sorcery & Science.
This is looking really good, Fifty. I think this will be a spectacular map when it is finished.
One suggestion for your latest update, though: there doesn't seem to be much order to the street layout. You might want to consider adding some main roads that clearly go from point A to point B (even if point B is in another country and/or off the map). A road that links the castle to the port is another example. The main roads should be like a skeleton, forming the initial structure of the town, from which further growth becomes more and more chaotic.
I might be jumping the gun a bit, here, as I am aware this is still in progress. Like I said, looking good.
THW
Formerly TheHoarseWhisperer
Actually the roads here are meant to be canal type waterways, where buildings will butt up against the part-submerged-then-built-on-top-of earlier city. The streets will sometimes run alongside these on the 'dry land' or built on wharf like extensions.
My thought for the jumbled layout of these is that they are effectively following the random sunken paths of the older city so haven't been designed like more normal streets would be?
There are some broad streets that run through the main city joining area's as you suggest but I guess this isn't very clear on my original map lol!
...anyway - I'm starting to put down the city-wall supporting towers which I'll join like a huge dot-to-dot with walls and gatehouses etc soon
Orbis Terrarum RPG - The British RPG of Swords, Sorcery & Science.
I love how this is going. Can't wait to see more.
Gidde's just zis girl, you know?
My finished maps | My deviantART gallery
My tutorials: Textured forests in GIMP, Hand-Drawn Mapping for the Artistically Challenged
Thanks Gidde - I'm enjoying the challenge
I've done a few more gate towers and one or two of the larger supporting fortifications that sit at important locations as the city has grown..
I've also scaled up the buildings by about 20%, not really because of anything I've drawn so far, but just because it occurred to me that at the scale I had then actual small buildings like houses would be too small to detail when I got round to them. I reckon the 20% should give me enough to do some justice to even the little buildings... or I hope so anyway
Orbis Terrarum RPG - The British RPG of Swords, Sorcery & Science.
This is looking really nice! I'm looking forward to watching this map develop!
Thanks Domino44
So I've not had chance to do a lot over the last couple of days, but i have been toying around with one of the outer supporting fortifications.
My intention is to have many different 'styles' of fortification, both to show a city with increasing engineering prowess / stonemasonary skill and to represent in some way the many different cultural influences this particular city has.
To that intent I've tried to show a fortification with two "bronze domes" over its central section.
...This is harder than I thought!!
Anyway - here's what I've ended up with.
What do you guys think? ..Does it work?
Orbis Terrarum RPG - The British RPG of Swords, Sorcery & Science.
As bronze or brass, that looks good. As domes... they look more conical to me.
I agree with jbgibson, matter of shadows I guess.