Quote Originally Posted by jbgibson View Post
"Outside your modeling capabilities"... why? I'm a great proponent of "ya can do pretty much anything ya set yer mind to". Particularly if the track is prefab stuff, you can get something running pretty quickly to scratch that itch of seeing trains move, and you can tinker and experiment your way into more complete scenery. With care, your first attempt at a roundhouse or a trailer park doesn't need to be your ultimate version.
Thanks for your vote of confidence. Three things; budget, time, skill. I'm sure that if I spend some time developing my skill, however, I can do the layout in parts (and thus conform to the budget).

Quote Originally Posted by jbgibson View Post
That second one either has mighty tight curves, or else it's got mighty long reaches for the five-finger sky-hook to handle derailments.
Fair point. I'm currently working on the 4-by-9 plan, as I think that's more doable

Quote Originally Posted by jbgibson View Post
Looks like you're fairly cautious to limit what you stuff into place - realizing elements take more space than they might seem. The uninitiated might assume one could have a more extensive town in that dogbone, for instance - you seem to have it about right - just sketching in a town's edge.
Yeah, a nice way to get a busy town feeling is just to include the edge of it. Plus, it saved time and space

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I updated the 4by9 layout.

After getting some feedback on the Model RR Forums (they were more concerned with the functionality of things), I've made a slight change. The roundhouse is out and the two-stall engine shed comes it. More prototypical, I guess . I'm also debating whether or not to rework the double crossover, as they can cause derailments.

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