You can find the technique I used in the initial post. I made this basically the same way. Thanks for all the love, guys!
Looks really cool and it makes me wonder....How did you make that?
You can find the technique I used in the initial post. I made this basically the same way. Thanks for all the love, guys!
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Ver good set of maps! I love the first one with those excellent iso-views on the top.
Thanks, Ilanthar! Ah, I totally forgot: To this map there is another version for the players. When they try to get an overview from a high building, you can give them the following map with the cloudy stuff (see attachment). I blended the other areas a bit in to help you see whats going on. Gray will be invisible in this version. =)
There is also an alternative map for players of the castle without the secret corridors. But that is not that impressive or different.
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The whole set of maps is wonderful Steffen! I really like the "fog-of-war" version...something that wasn't considered to often in the past, at least for the official "Pläne des Schicksals" (building- or dungeon-maps) for scenarios of "the-dark-eye". It's really an improvement in applicability of the plans "at the table". I have to admit, that i don't know the newer publications, you did the maps/plans for, so maybe it's normal nowadays. Glad to see you as the (or one of the) new "Hof-Kartograph" for Ulisses/DSA.
They really focused more on usability regarding their maps, that is true. Thanks for your comment, Abu Lafia! =)
I'm sure with DSA4 or 5 it's more impressive to look in the actual books and find something cool than before.
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DSA Maps needed some improvements though I always liked the big overland maps. Your maps are gorgeous and a great addition. But I think I will not switch from 4.1
Sorry that it took me this long to answer, I was swamped with commissions =)
Thanks for your kind words, Troedel! I hope I can show you all more soon.
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