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Thread: CC3 Feature Suggestions

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  1. #1
    Guild Adept Valarian's Avatar
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    I'd like to see the symbols that make up the drawing tools for forests in the CC3 overland grouped so that I could select the entire forest as a single entity. It'd be good to speed up the refresh on these as well. It seems that a few overland forests really slows the refresh rate down.
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    Quote Originally Posted by Valarian View Post
    I'd like to see the symbols that make up the drawing tools for forests in the CC3 overland grouped so that I could select the entire forest as a single entity. It'd be good to speed up the refresh on these as well. It seems that a few overland forests really slows the refresh rate down.
    Grouping forest is not something we'd want to add by default, if only because it would make such forests different to ones created with symbols. However, if you want grouped forests you can edit the forest drawing tools.

    1. Click the CC3 icon, right click drawing tools, then pull down the list of styles to select Overland CC3 (you can repeat this on any other styles)

    2. Select the first Terrain Default, Forest (let's take Forest, Mixed as an example)

    3. Click the "Command to Execute" button
    SELSAVE
    SELBYP
    FORESTLOAD #system\fillers\mixed.fil
    FOREST
    CHANGEL VEGETATION
    SELREST

    4. Add GROUP before SELREST - eg:

    SELSAVE
    SELBYP
    FORESTLOAD #system\fillers\mixed.fil
    FOREST
    CHANGEL VEGETATION
    GROUP
    SELREST

    5. Repeat this with each style.
    ProFantasy Software Ltd

  3. #3
    Guild Adept Valarian's Avatar
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    Quote Originally Posted by ProFantasy View Post
    4. Add GROUP before SELREST - eg:
    It's that simple a change to the macro? Doh!
    Thanks
    Google Groups for FGII Games:
    European FG2 RPG - Fridays & Sundays (8pm UK time)
    Using Ultimate FGII and can accept unlicensed player connections on some of the games

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