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    Wip Ilion: Globe and Associated Maps

    This is a globe I made for an ongoing worldbuilding/writing/art project. It's the canon on which I will base all subsequent world and regional maps of the planet, so it's got to be my best work or else I'll regret it later.

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    It may look finished but it's not. I'm not happy with the coastlines (too freaking smooth) and I'm in the process of fractal-ing them up to something more closely resembling real contents. There will be more islands, too.

    This is the process I used to make the globe. It's easier to add to the landmasses than to subtract from them; I don't want to risk damaging the globe trying to scrape off the crust.

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    (before)

    Because it represents a tidally locked planet, the globe has two sides, a vegetated light side and an icy dark side. The dark side was easy to modify due to the limited palette and another reason I'll get to in a second.

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    (after - better, yes or no?)

    This is the light side.

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    (booooring)

    Now here's reason #1 this side will be ten times harder than the other side.

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    Yup. For every change I make on that globe, I will have to make a corresponding edit to the maps. So naturally, I'm a little timid about making sweeping changes to the light hemisphere. That, and some aspects of the climate and geography are set in stone, making this an even greater challenge. Here's what I've braved so far.

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    Last edited by Malicious-Monkey; 06-15-2015 at 11:08 PM.

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