Quote Originally Posted by worldbuilding pasta View Post
I did some optimization last october which sped it up a lot, though it's probably still not as fast as it could be. In resolution it's limited only by what your RAM will handle (and technically a 1 trillion pixel limit that can be increased with a single line edit if anyone ever hit that)
You use wilbur on the whole map or by pieces? If and when I do on while map it takes ages to process. if I go upper than my usual standard size it crashes.
my specs are 1080 ti and 32 gb ram .