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Thread: WIP - Venus (Mutant Chronicles)

  1. #21
    Guild Adept Obbehobbe's Avatar
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    Thanks Seldon for the explanation.
    Thanks Abu!

    Work in Progress... don't really know what to do with the border. Any suggestions? The kog[s] should be there as it represent the Bauhaus symbol (it should not be black, though). Also, I think the frame with "Venus" looks too small... right?

    Click image for larger version. 

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    "That sounds... incredibly complicated, but there's no doubt the result is fantastic." /Diamond

  2. #22

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    Are you cutting the edges on the sides on purpose? Cuz if you aren't...they are cut off and look weird...

  3. #23
    Guild Adept Obbehobbe's Avatar
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    Hmm, which edges do you mean?
    "That sounds... incredibly complicated, but there's no doubt the result is fantastic." /Diamond

  4. #24

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    The edges on the left and right side that do not match up...

  5. #25
    Guild Adept Obbehobbe's Avatar
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    Quote Originally Posted by Durakken View Post
    The edges on the left and right side that do not match up...
    It's suppose to be that yeah. I try to simulate a world map, and it's actually more wide so it naturally creates some space above and below the map. But I intend to fill that space with something.
    "That sounds... incredibly complicated, but there's no doubt the result is fantastic." /Diamond

  6. #26

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    ... No. Look at the sides... If that is the whole map then the forest on the left side just suddenly stops as does the water on both sides of the map. The shores do not match up on either side of the map.

  7. #27
    Guild Expert johnvanvliet's Avatar
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    if i am not using software that really creates something that maps around a sphere

    i offset working file bu 180 degrees so that i can match up the ( -180 to +180 or 0 to 360 ) border

    IF !!! the map is a full planet and not just a area of it


    now old maps never really matched up well ( hand drawn after all )
    but this is something you might want to fix

    but all in all it DOSE LOOK RATHER NICE
    Last edited by johnvanvliet; 11-27-2015 at 05:00 PM.
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  8. #28
    Guild Artisan su_liam's Avatar
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    Fixing the poles is more complicated…

  9. #29
    Guild Adept Obbehobbe's Avatar
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    Quote Originally Posted by Durakken View Post
    ... No. Look at the sides... If that is the whole map then the forest on the left side just suddenly stops as does the water on both sides of the map. The shores do not match up on either side of the map.
    Aaah, now I get it. Yeah, it's cut a wee bit because of the border. I need to find a solution to that!
    "That sounds... incredibly complicated, but there's no doubt the result is fantastic." /Diamond

  10. #30
    Guild Adept Obbehobbe's Avatar
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    Quote Originally Posted by johnvanvliet View Post
    if i am not using software that really creates something that maps around a sphere

    i offset working file bu 180 degrees so that i can match up the ( -180 to +180 or 0 to 360 ) border

    IF !!! the map is a full planet and not just a area of it


    now old maps never really matched up well ( hand drawn after all )
    but this is something you might want to fix

    but all in all it DOSE LOOK RATHER NICE
    Ah yeah, I made it match, but the border cut it. Easy fix, thanks for the catch
    "That sounds... incredibly complicated, but there's no doubt the result is fantastic." /Diamond

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