Results 1 to 9 of 9

Thread: Working with a LARGE map

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Community Leader Facebook Connected Ascension's Avatar
    Join Date
    Jun 2008
    Location
    St. Charles, Missouri, United States
    Posts
    8,392

    Post

    Here's my 2 bits...I am always doing full scale earth-size maps at 25,000 X 12,500 pixels. My PC really can't handle that amount of info so what I do is do up my initial height fields then chop it up into smaller bits of 5,000 X 2,500. These smaller chunks can then be worked and posted up for getting feedback. One vital thing of importance is to write down your steps so that you don't forget the process from one map to the next 'cuz sometimes it takes a few weeks before you can get back to mapping.

    Cheers.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  2. #2
    Administrator Redrobes's Avatar
    Join Date
    Dec 2007
    Location
    England
    Posts
    7,201
    Blog Entries
    8

    Post

    Well Grantor, you seem pretty set on doing it all in one image. I agree that the dpi doesn't matter, until you print it or send it to a device that has physical dimentions to it then dpi is irrelevant.

    My expectation is that your going to find that trying to get exactly the right amount of erosion or whatever other process with whatever app you use will take a long time and probably need to be repeated with many attempts before you get it the way you want it. That's a lot of waiting.

    IMO, go for tiles and use a script to repeat the procedure over many tiles after you got one working right.

    I understand about the licensing issues. There have been cases where if you create original artwork based on a map then it might be valid to post it but if your using scans of existing art then it wouldn't. Its a thin line which does bother me a lot which is why I am happy to help out in our CWBP - the cartographers guild community world building project of which all the maps here are CC licenced.

    Obviously there is more general interest in maps like Runequest, Greyhawk and Middle Earth so you get more traction with them.

    Of all the things you need to build a really big map you need a lot of determination to complete it and a tolerance for technical pain.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •