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Thread: BYREWELL MANOR HOUSE - Floorplan

  1. #11
    Community Leader Bogie's Avatar
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    Quote Originally Posted by lorelei View Post
    Yes, Nathan, i do plan on it. However, my players will not be anywhere near this Estate for a bit....so i have some time to work one up. Any suggestions other than "bedrooms"?
    A Trophy room, a gaming room, a bathing room, a chapel, an observatory.

    Very nice map.

  2. #12
    Guild Novice Aurélien Arkadiusz's Avatar
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    If there is running water on tap, a flush toilet would add to the upper floor amenities.

    What defenses do you have in mind to protect those sleeping in the upstairs bedrooms? Dire-hounds, kenneled in hidden spaces in the walls, could be over-kill, but what about some beasties to raise the alarm and munch on unwelcome intruders? Likely you will already have one or more escape-routes planned from each floor of your manor.

  3. #13

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    Quote Originally Posted by Aurélien Arkadiusz View Post
    If there is running water on tap, a flush toilet would add to the upper floor amenities.

    What defenses do you have in mind to protect those sleeping in the upstairs bedrooms? Dire-hounds, kenneled in hidden spaces in the walls, could be over-kill, but what about some beasties to raise the alarm and munch on unwelcome intruders? Likely you will already have one or more escape-routes planned from each floor of your manor.

    Well the manor is lived in by Count Byrewell. He is a bachelor, and has his manservant, Boss Hogg, who is all the protection the Count needs In any case Count Byrewell is a Warlock, having a secret pact with Bayemon, the Demon Lord of Unhealed Wounds and worships Talona, the Goddess of Disease.

    In the secret room (bottom right) there is a trap door that leads to network of caves and caverns underground leading to the Count's torture chamber and altar to his Demon Lord and Goddess.

    I think i'll also make a map for "the grounds" as i expect a grand and epic fight to happen here. I think i may have the Count have a party soon and invite my adventurers.....mwhahwwhahahahaaaa (evil laugh)
    Last edited by lorelei; 05-09-2016 at 07:15 PM.

  4. #14
    Guild Novice Aurélien Arkadiusz's Avatar
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    lorelei, your *shudder* Count Byrewell obviously doesn't need direhounds, as he likely rips such-like critters apart for his morning exercise! Some of your rpg adventurers are going to need really heavy-duty protection against him just to survive a first encounter.

    Touring the Count's deep caverns doesn't sound like a fun experience except, maybe, for a hero such as Conan the Cimmerian.

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