Quote Originally Posted by torstan View Post
I understand the ruined fortifications in the middle of the town, but the further out ones are a little confusing. Was the town ever big enough to need the outlying wall to the SE? It seems a long way from the outer houses and I can't quite see the logic for it being so far away. Also, The hard outline on the fortification walls jars a little. I'd suggest halving the width of the outline to let them blend in a little more.
Thanks for the comments, torstan. My original idea, which I didn't explain very well, was this town was built over the ruins of a much older settlement. The outer and inner walls have either fallen to decay, or the stonework has been appropriated for other uses (ie buildings, bridges, property walls, etc). Much like cities and towns are often built on top of each other (i.e. Rome).

I was also thinking that the little pond at the top of the map was originally man made and originally had some tactical significance hence the tower and walls (perhaps the river was wider in the town's past as well).

I'm leaving most of the background info generic so this map can be dropped into someone's AD&D/D&D/Fantasy game as used without too much hassle. At least that's my goal with this and perhaps the next batch of town maps.