Hey Everyone... Been years since I've posted anything here, but I've been getting back into drawing maps, so I figured I might as well show my wips.

I've been messing around with doing a map with shaded relief for quite a while, and I think i've sort of settled on a workflow that I'm starting to like.

This is an area in my world building project called Pelor. It features mountains, valleys, coastline etc., so I think it works great as a showcase and testing grounds for doing this. If I can nail down the look, I'll start extending this outwards to the rest of the world.

Basically, I'm handpainting a height map in photoshop, applying a gradient map onto the map to color it, and then using lighting effects to shade it.

JClick image for larger version. 

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