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Thread: Introduction / my efforts

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    Quote Originally Posted by RobA View Post
    I took one of your the random caves (now without grids ) and scaled it 200% then ran my "dungeon map prettier" script in gimp that Redrobes mentioned.
    That looks awesome

    Are you using a random walk algorithm to generate the caves?
    Yep. Random walks for the caves, fractal height fields for the hex maps, and by-the-book rules (Little Black Book 3, Worlds and Adventures) for the Traveller subsectors.
    Last edited by isomage; 12-04-2008 at 02:23 AM.
    My random map generators and GIMP scripts: http://axiscity.hexamon.net/users/isomage/

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