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    Quote Originally Posted by Duarthei View Post
    Hello All,

    My name is Michael. I just joined this forum..
    Hi Michael, I'm new here too.

    Unfortunately, the learning curves for these two programs is steeper than I had anticipated.
    That was my experience when I first started with CC. I found FT easier to figure out, though, since I had been using CC for awhile by then.

    Actually, I haven't played with CC that much yet as I am still trying to figure out FT.
    I don't know if it would help, but you might try mastering CC first, and then go back to FT. I know that's backwards from your plan, but it might be worth a try.

    Also, is there perhaps an even better program than Fractal Terrains for generating real looking worlds? Because so far the worlds I've generated in FT don't look very real to me. But maybe that's just me not using the right settings.
    I don't know. I went through a lot of iterations trying to find one that I liked, changing the settings to get different results. That wasn't as much on account of the realism as just not being inspired by what I was seeing. How many have you generated so far?

    My ultimate desire is to have my whole world in digital form and when I need regional maps I just zoom in on the required area and generate a new map.
    You make it sound so easy.
    El Hakim, the Wandering Dwarf

    "El Hakim--the Learned One--the other slaves called him, because at night, when they were allowed to rest for a few hours upon the rowers' benches and lie looking up at the skies, he would sometimes talk of the fabulous lands that lay to the east." --Frank Slaughter, The Mapmaker


  2. #2
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    Quote Originally Posted by El Hakim View Post
    I don't know. I went through a lot of iterations trying to find one that I liked, changing the settings to get different results. That wasn't as much on account of the realism as just not being inspired by what I was seeing. How many have you generated so far?
    I've generated tons of worlds with Fractal Terrains and played around with it. I'm slowly figuring out how to apply the painting tools. I found another tutorial on this forum that helped a bit, but I still don't feel very confident with my results.


    Quote Originally Posted by El Hakim View Post
    You make it sound so easy.
    Probably a sign of my ignorance, but I was really hoping that it was that easy. My ideal program would create a completely realistic planet that you could move around in, kind of like a Google Maps for fictional worlds. Even better would be one where you could specify plants and animals and civilizations and then simulate their effects on the world.

    Is a full scale planet simulator beyond the capabilities of a desktop PC?

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    I'm looking for that type of God power to make my own world and go trekking thru it as well. Let me know if you find something
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  4. #4

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    Quote Originally Posted by Duarthei View Post
    Probably a sign of my ignorance, but I was really hoping that it was that easy. My ideal program would create a completely realistic planet that you could move around in, kind of like a Google Maps for fictional worlds. Even better would be one where you could specify plants and animals and civilizations and then simulate their effects on the world.

    Is a full scale planet simulator beyond the capabilities of a desktop PC?
    That's kind of a Holy Grail for many digital world developers, publishers and gamers - and no that really doesn't exist yet. Using the various fractal world generators and/or applications like Redrobes developes, you can do alot, but to "push a button" and populate with appropriate animals and monsters, click another button to create map... you're thinking of a Holodeck and that will be available in the 23rd century!

    Because I am a cartographer who depends on my creativity to generate maps, I don't really want that to exist at all - I can see its value, and many would want that.

    But no, that doesn't yet exist, sorry.

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  5. #5
    Administrator Redrobes's Avatar
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    Quote Originally Posted by Duarthei View Post
    Is a full scale planet simulator beyond the capabilities of a desktop PC?
    Probably, it would depend on the level of detail that your wanting. The area to be simulated is also the other big factor.

    What I would like is to generate some random terrain and then physically modify it to make it look ok which were getting close to. Then it would be fun to take that and randomly spawn people and monsters and plagues on that and that lot move around eating people and growing crops, getting hitched up, dying, procreating and finding jobs to do that increase their power and wealth or other basic traits. Like a Sim game it would evolve until you had a lot of everything where you would know the age, race, job, friends, and skills of everything in it.

    Long way off tho. Havent seen anyone even remotely get anything like that yet tho. Best I have seen is lists of randomized people with some minor attempt at hooking up people and procreating so that there is some family history but its nothing like enough.

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    The closest thing I've ever seen is Earthsim. However, I play all of those city-building and world-building games of all genres like Populous, Ceasar 3, Stronghold, SimCity, etc. and sometimes I just let the game run and watch the people walk around and do stuff.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

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