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Thread: The Garnok region of Baldimar

  1. #131
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    The updates to the coniferous forest in the northeast make it much better than the previous, IMO.

    Looking great!
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  2. #132
    Community Leader jfrazierjr's Avatar
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    Ok.. yet another small update.

    • Added some rivers and redid the water outline to account for the rivers.
    • Added a swamp(not sure I like it.. made a brush, but I think it rather sucks....)
    • Added a bit more noise to the existing buildings to give a hint of being built from quarried rocks.
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  3. #133
    Community Leader Facebook Connected Steel General's Avatar
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    I don't think the swamp looks bad, but to me it looks more like trees.
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  4. #134
    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by Steel General View Post
    I don't think the swamp looks bad, but to me it looks more like trees.
    Yea.. I may redo it when I get home... at work and used a mouse to create the brush (just in memory, did not save) and might get better results at home with my tablet....

    The more I look at it... the more I quite dig how some of the rivers follow the hill terrain, especially the lower one right outside of the dark grey city....
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  5. #135
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    The swamp does indeed look like a a grouping of skeletal trees on a gray, watery field.

    Depending on the kind of swamp you want, I would think you might want to introduce more of a washed out green-gray color into the swamp texture.
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  6. #136
    Community Leader jfrazierjr's Avatar
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    Ok.. thanks to Starraven and Karro, new swamp...

    • Removed the portion of the mask that was showing the default water through into the swamp.
    • Added new swamp symbols thanks to Starraven(published icon set)
    • Added mix of 3 greens to a layer and masked them off to the sample section.


    I really like the way that this looks now.. Just a few more cities and perhaps ruins to add (waiting on Ramah, thanks for the GREAT ISO settlement icons!), labelling and this one is done... Only a year + after I started a little lunch time experiment....heh
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  7. #137
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    Swamp looks great, now!
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  8. #138
    Community Leader Facebook Connected Steel General's Avatar
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    That swamp looks great...
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  9. #139
    Community Leader jfrazierjr's Avatar
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    Ok... another update. I added a new city using 4 or 5(can't remember) of Ramah's excellent building brushes(I used the shaded versions this time). I created a new image at 900x900 300 ppi and used layer masks to shuffle the order of the images so that none of the other line work would show through those on top. Then I dropped a new layer with some colors under all the line work and went wilde with colors.
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    Anyway.... I put this onto my map and think this looks rather good overall....
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  10. #140
    Community Leader Facebook Connected Ascension's Avatar
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    That's some nifty work. Slow n steady wins the race, eh? I wasn't all that impressed early on but now it's really coming to life and I think you're doing a great job so keep on keepin on, bro.
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