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  1. #1
    Community Leader Facebook Connected Steel General's Avatar
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    Very nice...
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  2. #2
    Community Leader Facebook Connected Ascension's Avatar
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    Looks like I've got some work to do...these are way cool. Gotta find that Gonzo Bay as my fraternity nickname was Gonzo.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  3. #3
    Administrator Redrobes's Avatar
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    Cool. Shame the res is 513 as the erosion properties get better as you have more. So, once you have these maps and you import them into SimCity then what do you do with them there. Is the idea to build cities on them ?

    You should try Wilbur since it can output a PNG16 directly I think. Its free and will go higher res than 513. You can get imagemagick to convert images to PNG16 too if you want and thats free too.

    Theres a few height maps floating about on this site. I know I have put a few in there. Theres a thread called Thatching for Dummies which has an interesting height map for you to play with. My tile in the CWBP (Community world building project) has a few too - my tile is number 7, Thrubmorton Fens, though I have provided many of them with height maps (8 bpp) as starting points for mapping them.

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