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Thread: [Region 1][Map 29][Town 01] - Port Kahardi

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    Bit more time to work on the city today. I'm trying to get convincing positive & negative space and building distribution. I started by just using the eraser tool to carve out roads from the main piece, but it still didn't look right. So to give the negative space some definition (rather than it just being squares, circles and roads) I merge some random rectangles and circles together as a seperate shape and then subtract it from the main blocks from which I've already carved the roads. I think the results are begining to look quite good but I need to look at some reference material to check. The larger buildings are just place-holders for now. I'm also thinking of ways in which I can give the city some individual character.

    It's interesting that to the right of the image the dark positive space is dominant and to the left the light negative space is how the shapes are defined.
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