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  1. #1

    Default Brand new!

    Hey there! I have been lurking for a while and recently found the courage (and time) to start and draw some of my own maps digitally. I am currently brewing a D&D 5th Edition world set in the desert called the Sea of Sands. Creating a world from the ground up is quite challenging, but the reward is high! Attached are some handdrawn maps that I would like to make digital soon. Hope to learn a lot from you lot and share what I've made!

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  2. #2
    Administrator ChickPea's Avatar
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    Hi Juhrer and welcome to the Guild. Glad to see you've already dived right in and started posting maps! I like that city map a lot. It's very attractive.

    Looking forward to seeing more of your work. If you need help with anything, just holler.
    "We are the music makers, and we are the dreamers of dreams"

  3. #3

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    Hey there and I love your maps. I look forward to seeing them once you've made them digitally done.

  4. #4

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    Quote Originally Posted by Ragnar Odinsson View Post
    Hey there and I love your maps. I look forward to seeing them once you've made them digitally done.
    Thanks! I recently turned one of my town maps into a digital format! Having an absolute blast with Photoshop so far

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  5. #5
    Professional Artist Facebook Connected Blaidd Drwg's Avatar
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    That looks pretty sweet, Juhrer! Welcome to the Guild

  6. #6

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    Quote Originally Posted by ChickPea View Post
    Hi Juhrer and welcome to the Guild. Glad to see you've already dived right in and started posting maps! I like that city map a lot. It's very attractive.

    Looking forward to seeing more of your work. If you need help with anything, just holler.
    Thanks for the warm welcome! I'm going to browse, admire the great work you guys have been doing and make maps my players can relate to!

  7. #7
    Community Leader Guild Sponsor Korash's Avatar
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    Yuppers, that is looking quite nice. One point though, and it is one that quite a few people get messed up with in the beginning, is your shadows. If you look at building 6, you can notice that the angles of the shadows for the larger building and the smaller one are at differing angles, not much but noticeable. They should all be at the same angle through out the town for any object that casts them, unless there is a second light source other than the sun. You can also use the length of the shadow to show height differences, but the angles should remain the same even then.

    Other than that I like the feel, very deserty, and not crowded, which is another pitfall that some beginning city mappers tend to fall into. Well done
    Art Critic = Someone with the Eye of an Artist, Words of a Bard, and the Talent of a Rock.

    Please take my critiques as someone who Wishes he had the Talent

  8. #8

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    Quote Originally Posted by Korash View Post
    Yuppers, that is looking quite nice. One point though, and it is one that quite a few people get messed up with in the beginning, is your shadows.
    Thanks for the C&C! The shadows bother me as well, and it's certainly something I will look to improve on in the future. It's a learning process, but as long as every new map I put out is better than the last one, I'm happy! And I'd rather have the map finish and look to improve in the future than spend countless more hours on trying to perfect it. Learned that the hard way when painting miniatures!

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