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Thread: Craefort - barbarian hill-fort/village

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  1. #9

    Wip Grandry Crannog

    I just love these prehistoric structures of Northern Britain. I've always wanted to map some for games, and I finally compelled myself to do so, with the D&D campaign I have planned. The next structure is Gandry Crannog.

    A crannog is an artificial island built by Iron Age Picts and early Celts. Basically a shallow part of lake, not near the shore is located and timber pilings are driven in below the surface that raise high enough to be used as wall and roof supports. Once enough pilings are driven in - stones, sticks and mud is placed in layers until reaching the proposed floor level usually 3 to 4 feet above the water's surface. A large stone is placed top center to be used as a hearth for the center of the Crannog.

    Once this stone flooring is in place, timbers are used to create a flat, useable floor with a hole opened to expose the hearth stone. The walls are usually constructed of woven vines tied to the upright timbers, then daub and wattle covers the vines for a weather-tight mud panel surface. The roof is thatched.

    Also interesting an access path of placed stones located just beneath the waters surface so it can't easily be seen accesses the crannog to the shore. Usually these paths have a couple elbow turns - only the crannog men and their allies are aware. Enemies attempting to attack the crannog will often drown falling off the path into the deeper water. Path is hidden in this map.

    In my storyline, Gandry Crannog is a lesser clan under Clan Crae, a runemaster bard is the chief of the crannog - a person sought by the PCs to learn more of their future quests.

    Gandry Crannog - enjoy!

    GP
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