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Thread: Second/Third map

  1. #1
    Guild Novice
    Join Date
    Nov 2012
    Location
    Canada
    Posts
    6

    Default Second/Third map

    Hi all,

    This is my second(left)/third map following Tear's Saderan tutorial. I still have a long ways to go, but I think I made substantial improvements in the newer version. I looked at the Saderan map and noticed that Tear used foliage colour and multiple shades of green to indicate topographical change/changes in area. I've tried to keep that in mind here. I still think I struggle with mountains. I've made progress demonstrating more subtle gradations in altitude, but my mountains still just jut out. Mountains are *hard*. Anyway, I'd love some feedback. Cheers.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	New Map-lower res.jpg 
Views:	201 
Size:	1.04 MB 
ID:	73968   Click image for larger version. 

Name:	Mrill-lower res.jpg 
Views:	650 
Size:	1.22 MB 
ID:	73969  

  2. #2

    Default

    Looking pretty good Pasch. Now you just need to add some labels.

    Cheers,
    -Arsheesh

  3. #3
    Guild Novice Vaevictis's Avatar
    Join Date
    Feb 2015
    Location
    France
    Posts
    15

    Default

    Great !! Love it !

  4. #4
    Community Leader Bogie's Avatar
    Join Date
    Nov 2011
    Location
    Maine, USA
    Posts
    7,642

    Default

    Wonderful map. I think your mountains look great, very natural.

  5. #5
    Guild Novice
    Join Date
    Nov 2012
    Location
    Canada
    Posts
    6

    Default

    It's been a while, but I've reached my end goal: the political map.

    Click image for larger version. 

Name:	Mrill political map2.jpg 
Views:	69 
Size:	8.03 MB 
ID:	98366

  6. #6
    Guild Master Facebook Connected - JO -'s Avatar
    Join Date
    May 2016
    Location
    Geneva, Switzerland
    Posts
    2,826

    Default

    An impressive work! The design is quite impressive. There are both ancient elements and modern elements which give all its charm to this map

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