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Thread: January Entry: Dead and Still Standing

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  1. #1
    Community Leader jfrazierjr's Avatar
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    Nice start. I would probably round off the corners of your sidewalks and perhaps do some random rounding off of the dashed lane lines also. I would also think about reducing the number of drains. Of course, I am going by my own experiences here in the US, so it may be totally different where your from. For the dashed lines, how did you make them? They have a repeating pattern which is quite distracting when you look at them as a whole.
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  2. #2

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    Welcome, John! I like someone with the guts to throw down in the challenge with their first post. Don't forget to take some time to introduce yourself and your company in the Member Introductions forum.
    Bryan Ray, visual effects artist
    http://www.bryanray.name

  3. #3
    Administrator Redrobes's Avatar
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    Welcome. Its de rigeur for me to rep every first poster who starts a challenge entry. We like that kind of thing

    I'll get this up on the thumbnails page in a mo.

  4. #4

    Wip

    Hi Everyone and thanks for the welcome and advice.

    Here's the latest state of play.

    Following reading some of the comments I have rounded off the corners on the pavement and also flipped and rotated some of the yellow line to break up the uniform pattern (the yellow lines are just a textured fill in yellow). I've also removed half of the drains (I got carried away ) I also added the concrete for the warehouse (requisitioned for use as an aid station 12 hours into the rising) loading yard.

    With that sort I then started on the floor textures for the buildings. I always like to build these things literally from the ground up. I have used a variety of textures here ranging from carpet for the offices in the warehouse, and adult book shop (small brown carpeted building), clean white tiles for the local deli, dirty concrete for the mechanics shop, cleaner concrete for the warehouse with dirty white and black tiles for the canteen and toilets.

    Finally, I have added the walls to the map. These are currently simple black wall (I find nothing says wall better than a thick black line ) but I may replace this with a wall texture.

    The whole is brought together in the final thumbnail without gridlines.

    Now to do the intro bit in the other forum lol.

    More later.

    John

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  5. #5
    Community Leader Facebook Connected Ascension's Avatar
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    After seeing the intro maps, you've set the bar quite high so I'm very interested in seeing this progress.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
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  6. #6

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    Quote Originally Posted by Ascension View Post
    After seeing the intro maps, you've set the bar quite high so I'm very interested in seeing this progress.
    Hehe, I'm enjoying doing this one, which of course makes a big difference, although i think the lighting will be fun on this map.

    John

  7. #7

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    OK not had a lot of time today, but I have added doors and windows to the walls, two loading bays have been added to the warehouse, some steps up to the warehouse have also been added to the main floor layer.

    Added some furnishings (ok I have done the toilets and a basic office bit, plus I have added two maintenance pits to the autorepair shop.

    I have also been adding to my blood and gore object collection but I am a way off using them

    More as it comes.

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