Great feel to this map. All the elements work with each other really well. Great stuff, IG!
Great feel to this map. All the elements work with each other really well. Great stuff, IG!
Great stuff IG. Keep it coming.
Torq
The internet! It\'ll never catch on.
Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld
I fixed the location markers to get rid of the pixelated edges.
I tweaked the saturation and lightness of the forest layer to reduce the noisiness of it. I think it helped a bit.
I also added a scale bar, which I'm not sure if I like or not. Measuring in leagues instead of miles just seemed appropriate for a region comprised of halflings.
I still need to name the rivers, but creativity is escaping me at this point. I'm operating under the 4e fluff that halflings tend to travel the rivers and whatnot, so I've yet to decide on whether or not I want to put in some roads.
Here's the update...
I can't decide which one I like more, the colored noise or the lightened noise...both have their appeal for me. Nice job, though.
If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
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