Olive Garden fantasy maps
It amused me that I'd just gotten through reading pretty much the same article, only decrying the standardization and least-common-denominator quality of... Olive Garden restaurants. I eat there, and I read genre fiction, both precisely *because* the experiences are predictable. For non NorteAmericanos - that's a ubiquitous generic American-Italian restaurant chain.
I understand the guy he linked to, with an even stronger personal antipathy for fantasy maps - as a degreed geologist he just can't suspend disbelief when geomorphology is too, too implausible. I can imagine linguists getting wierded out by clumsy conlang use in a novel, or real doctors being horrified at or ROFL amused by television medical dramas. Me: I can suspend disbelief and enjoy many an implausible story, map, film - for me it's bad disaster movies that get under my skin. <shrug> to each his own, yes?
But to diss the fantasy maps most folks encounter- those squished into way too little space in the front of a novel... sheesh. So they don't have the typical info density of real medieval maps? How *could* they?! Many's the Guilder who has gently broken the news to an author seeking a map... it's actually hard to boil down a setting into the few dozen lines and labels that fit in a paperback and which look okay on crummy paper. Heh- far as I'm concerned the novel is a part of the map is a part of the novel... how's 650 pages of ancillary text to explain a map? ;-). Atlases have oodles of text not right within the linework and symbology.
There *are* issues with some book maps... the 650 pages I just referred to was a volume in David Weber's Safehold series... where the mapper got two vital territory-control icons backwards. I figured it out in like 20 seconds, but it bugged me from then till I found a corrected version online :-). When a cover artist or illustrator or cartographer gets things *wrong* with respect to the 'facts' of a story-- that's 'bad execution'. The only thing wrong with his 'bad example' was probably the lack of a scale.
The elements he disses - without suggesting improvements - really are *exactly* in the spirit of good mapping- to show enough info without extraneous extras, and to appropriately generalize what you do show. Too, like the article author or somebody he linked to admitted - exquisitely detailed maps would need to come with spoiler alerts! Somebody in my last hour of rabbit-trailing - one of the books he reviewed- had some stats on mountain symbology across a selection of books. Again, simplest is *best* when a dismaying portion of the populace doesn't 'speak the language' of more exact (contours, hatchures, shaded relief) or 'period-plausible' symbols... an author is Trying To Communicate. If he slips into Latin or Khmer or Klingon because it's exact or 'realistic' then he's lost me. Those awesome US Civil War maps with 'caterpillar' ridges and elegant script annotation are great for period flavor, but 90%? of a general audience won't parse them well.
Maybe if the guy wants to be a scholarly resource on fantasy maps (stated goal!) he ought to distinguish between our usual maps-for-maps'-sake and the limited subset of that which can affordably be printed, or can be affordably be created. He ought also to make massive allowance for the limits of ANY medium... I *adore* classic atlas styles. I will *never* own enough computer resources to create them at full resolution, nor will you all have displays capable of rendering their full glory.
He also ought to distinguish between after the fact 'gotta have a map' scribbles vs. the detail some authors pour into their *working* worldbuilding maps... which can wind up in print at least as reasonable subsets, or which can be put online as ancillary info. These days there's little excuse for an author not putting SOMEthing online as bonus content. Call it loyalty rewards, patron payback, or marketing... web space is cheap, and all that stuff the editor rightly pointed out didn't help the story along and axed? Well there's oodles of readers who would LOVE more background info, and getting it in front of them - even sneakily doling it out in dribs and drabs as teasers - would sell more hard copy or Ebooks. In my humble opinion, anyway.
The same linked-to guy whose degree in Geology keeps him from enjoying most book maps acidly remarked if an author wrote 100,000 words without needing a map, they don't need a lame last-minute one in the published product. True for some books, dead wrong for others. Also: true for some *readers* and not for others. I'm pretty visually oriented (hello: I like maps, eh?!) and I am *always* happier if a novel (TV show, play, radio drama, comic book, game, whatever) comes with map(s).