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Thread: Help with water texture

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  1. #1
    Administrator Redrobes's Avatar
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    I thought that your deep water looked fine but its the land sea interface thats a bit out. It looks like the land sits on top floating over the water. If you have a height map of the terrain then you can do some texturing based on the depth of the water. Otherwise a thin line of beaches, rocks or cliffs and some undersea aqua colored tints to bring out the sandy floor is about all you can do.

  2. #2
    Professional Artist Nomadic's Avatar
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    Quote Originally Posted by Redrobes View Post
    I thought that your deep water looked fine but its the land sea interface thats a bit out. It looks like the land sits on top floating over the water. If you have a height map of the terrain then you can do some texturing based on the depth of the water. Otherwise a thin line of beaches, rocks or cliffs and some undersea aqua colored tints to bring out the sandy floor is about all you can do.
    I only have height maps of the mountains and hills. However, I could make one for the sea. Any thoughts on how best to overlay that so it looks natural?

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