A little side trip . . .

Given the fact that I'm a little frustrated with the elevation model at the moment, I decided to take a break from that and slip over to the Terragen side of things and do a little work with my texture masks. They're still in their early stages and, at least for the time being, I'm concentrating my efforts on developing a few good forest textures.

All the light green, yellow and tan aside, this first render should give an idea of where I'm trying to head. The darker green areas are my main concern at the moment. I think they are almost there, as far as having a tree canopy feel to them, but, as always, other eyes might see things differently, so I'm open to opinions and suggestions.

GW