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    Guild Journeyer Hermit's Avatar
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    Wip Digital re-draw of Al'Hajidir

    Al'Hajidir: The first city map for a Pathfinder homebrew campaign that began about 4 years ago.

    Coastal, trade-based city on the edge of the Wastes (desert) and the Black Water Delta.

    Government: Shah (Nibal Khan) and local Merchant Lord council.

    Culture: largely Middle Eastern with Chinese influences (an attempt to create a "Silk Road" Metropolis)

    Clothing: Robes, turbans, sandals, kasiks, facial jewelry, scarfs

    Architecture: Towers, onion domes, red-tile roofs, open bazaars, adobe houses, rickety wooden structures,
    sloped/angular roofs, small shrines

    Economy: Merchant-run, trading, bazaars, sea-trade, and over-land trade (unique trade across the desert)

    Goods: Cloth, wool, fish, spices, religious objects/relics, artifacts, metals, building materials

    Services: Metallurgy, enchantment, armorers, sea travel, ship-building


    Starting with the in-use version of the city map (sorry for the kool-aid stains) I drew about 4 years ago. Then the terrible digitally edited version of the photo with a legend and icons. Finally my attempt to recreate the map in GIMP. I don't have every step, but I'll keep this thread updated as I complete the map. Let me know what you think and if you have any suggestions on how to make the legend and icons let me know!
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Al' Hajidir City Map.jpg 
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Size:	2.51 MB 
ID:	104652   Click image for larger version. 

Name:	Al'Hajidir City Map Labelled.jpg 
Views:	77 
Size:	2.00 MB 
ID:	104653   Click image for larger version. 

Name:	Al'Hajidir Illustration (1:2 done).jpg 
Views:	45 
Size:	218.2 KB 
ID:	104654   Click image for larger version. 

Name:	Al'Hajidir Illustration (City Completed).jpg 
Views:	52 
Size:	755.3 KB 
ID:	104655   Click image for larger version. 

Name:	Al'Hajidir Illustration (City and Landscape Complete).jpg 
Views:	103 
Size:	758.3 KB 
ID:	104656  


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