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Thread: I did it! CC3+CD3 is ordered!

  1. #11
    Community Leader Gandwarf's Avatar
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    Looking good Hoel. Something is telling me you are going to create some great maps using CD3. I see you are already experimenting with stuff, like the special shape of the castle and the house on top of the tower. And the AA really is a lot better in your map

    As for your questions, most are beyond me to answer. I never needed the stuff you are asking, so I have no knowledge of it. I poured most of my knowledge into the tutorials.
    The force is strong in you...
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

  2. #12
    Community Leader Gandwarf's Avatar
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    Quote Originally Posted by Ascension View Post
    Lookin good. I expect that you'll be the first to figure out how to fix that overlapping shadow that the software does.
    That would be something like the holy grail
    Fortunately most of my maps are so big it isn't really an issue.
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

  3. #13
    Guild Artisan Hoel's Avatar
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    Dunno if i fix it.. but i sure noticed it.
    If there is some masking capabilities of some sort in there somwhere I have a few ideas... Or maybe exporting one unshadowed render and another with just the sheats that have shadows and using 100% opacity shadows and then using that layer as an semi transparent overlay in photoshop.
    Exporting sheat by sheat and combining in photoshop seems like a better and better prospect.
    Is there anyway to automate that? some script or something?

  4. #14
    Guild Artisan Hoel's Avatar
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    Oh. and did you notice that 1point shadow i put on the brige, that's my first off course experiment

  5. #15
    Community Leader Gandwarf's Avatar
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    Quote Originally Posted by Hoel View Post
    Oh. and did you notice that 1point shadow i put on the brige, that's my first off course experiment
    Not until you mentioned it, but it does look better.
    I think my style works best for larger (and thus zoomed out) cities. Effects like shadows on the bridges then get lost anyway. AA is also less of an issue.

    The mapping flame kinda died out in me, but as soon as it flares up again I must experiment some more
    I am seeing a lot of CD3 maps all of a sudden and thus new things.
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

  6. #16
    Guild Artisan Hoel's Avatar
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    I did it Ascension! Overlapping shadows solved with photoshop.
    I just made one render with 100% opacity shadows and one without shadows. Put one over the other and adjust transparency. Bingo!
    Next challenge?
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by Hoel; 01-27-2009 at 08:09 PM.

  7. #17
    Community Leader Facebook Connected Steel General's Avatar
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    cool stuff Hoel!
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  8. #18
    Community Leader Facebook Connected Ascension's Avatar
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    I had guessed that the multiple export then recombine in PS was the answer but since I don't have CC3 or CD3 I was just making an assumption. I'm glad that you actually did it so I expect some rather killer stuff now
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  9. #19

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    Regarding exporting sheet by sheet, I'm sure it can be automated--CC3 has a relatively powerful scripting capability.

    One caution: make sure you export your map border each time to give CC3 a reference point for the relative resolution of each sheet. Otherwise, if you have a sheet that does not cover as much area as the others, it will export larger than it should.
    Bryan Ray, visual effects artist
    http://www.bryanray.name

  10. #20
    Guild Artisan Hoel's Avatar
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    Since I'm about as good at scripting as I am at licking my own elbow, would someone who has some skills *please* make something of this?
    The way this could improve the quality of CD3 and raster maps alike...
    A way to make CD3/PS hybrid maps would be the best thing I can think of.

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