Quote Originally Posted by Hoel View Post
I did it Ascension! Overlapping shadows solved with photoshop.
I just made one render with 100% opacity shadows and one without shadows. Put one over the other and adjust transparency. Bingo!
Next challenge?
'cause shadows are my fetish/pet peeve...

[beginrant]

I am not too sure about how this would be done ('cause I have yet to reach the point of knowing how to drop shadows on the comp), but the tower shadows on the curtain wall should be shorter than the shadows on the grass. Shadows are longer the greater the relative height difference is between the surface and the object casting it.

[endrant]

I have been looking at some maps and been trying to figure if the drop shadow function takes things like this into account. I think that it would require some sort of 3D model in order to do this, but was wondering if there are other ways. Two or more shadow layers?