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Thread: Starship Sections Maps (Part 1)

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  1. #1
    Guild Artisan Hoel's Avatar
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    It's not the most efficient use of space there, but they sure look nice
    I think you have a good list of overlays there, can't think of anything off the top of my head...

  2. #2
    Guild Member Kihmbar's Avatar
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    As promised, here is an example of how I envision the overlays working. [I took the sections I have already mapped and cut them down into overlays. Future overlays will be more original.] I used the Engineering section (see above) as the base map and added the armory, the bacta ward, and crew's quarters.
    Click image for larger version. 

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Name:	Bacta Ward.jpg 
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Name:	Crew Quarters.jpg 
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    The resulting map looks like:
    Click image for larger version. 

Name:	Starship Sections - Overlay Example.jpg 
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    I can already see some improvements I need to make: 1) scale each overlay so that they can drop on top of the appropriate section; 2) remove the walls from the overlays so that the overlays can be arranged is any order; 3) provide each overlay with the same basic flooring pattern so that it is less obvious what is an overlay and what is part of the original map.

    As usual, I am open to any comments or criticisms.

    Hoel: I agree that these maps don't demonstrate an efficient use of space. What do you recommend to improve this? Should I close up the hallways more? Should I put more objects on the map? Thanks.

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