Ah, thanks. I'll keep that in mind for the next time.

Some of the ideas I have considered for the future:

- Create an API that allows multiple instances of Tilesystem to be synchronized over the internet. Allowing a map to serve as a game board for gaming.

- Add lighting with bump maps, height maps and specular properties. This is something I have already worked on. But I need to rethink the rendering logic so that it will work on lower end machines.

It would be cool to be able to move your guys around with torches in their hands. Illuminating the scene properly.

The big problem with such an idea is: Making Map tiles and objects and figures would require the artist to also create heightmaps for each. This is no easy task and may be more than most people can chew.