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Thread: Andolf Kingdom

  1. #1
    Guild Novice Facebook Connected Michael King's Avatar
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    Default Andolf Kingdom

    I am pretty new to making maps for anyone other than the people I play D&D with, but I wanted some feedback on what I have in the works so far.

    Here is my hand drawn version of the Andolf Kingdom, which has a lot more town names and such in it.
    Click image for larger version. 

Name:	Andolf Pencil.jpg 
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    Here is the remake I did using CC3 where I didn't go so crazy on names.
    Click image for larger version. 

Name:	Andolf Kingdom.PNG 
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ID:	111537

    Like I said, I was hoping for some feedback on what I have so far. I recently started making D&D campaigns for other people and I want to make sure I am giving the best maps possible.

  2. #2

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    Hello, Michael, nice first post with two maps in it. I don't know much about CC3, but I can say that the 1-point perspective you used in this map looks very good in both versions. I incline slightly towards your hand drawn map because I see a lot of potential in your mountains' shape - in time, that could become the strong and distinctive point of your style.

  3. #3
    Guild Novice Facebook Connected Michael King's Avatar
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    Default

    Quote Originally Posted by Shall Teclex View Post
    Hello, Michael, nice first post with two maps in it. I don't know much about CC3, but I can say that the 1-point perspective you used in this map looks very good in both versions. I incline slightly towards your hand drawn map because I see a lot of potential in your mountains' shape - in time, that could become the strong and distinctive point of your style.
    Thank you so much for the compliment. I know that if I can run with hand drawn I will always have more freedom for design than I will with computer programs, although being able to put the maps into color is something that I will need to work on. I will continue to do both hand drawn and CC3 maps for now until my skills without CC3 can surpass what I am able to do with it. Once again, thanks for the input.

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