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Thread: 3.5e DM LFW!

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  1. #1
    Administrator Redrobes's Avatar
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    Glad you like it. Its pretty good at scanning face casts but I tried my head live and I wobble about too much and it shows on the model. It takes about a minute to scan my head. Need to rest it on something I reckon.

    We have Rhava who uses Maya too but I haven't seen anything Maya like from her yet. One thing you might be able to set straight for me. There is a scripting language that is built into it. Is the language a custom one or standard. People seem to settling on python but I remember it looking like Perl too. Is it much different from either. Theres a few of us here who write script based stuff for maps - I am Perl, RobA / Saganlicht and a few others more python so just wondering really. I expect ill just have to take some hours out and learn python anyway.

    "Fun Interface" those would be the last words I would use to describe Blender which seems to be trying to be the free Maya. Long way to go I think. Ahh well, when I get that fabled pro role doing anim / games with Maya ill discover the Mayan nirvana.

    Anyhoo - will see more of your stuff in due course. You have (almost) unique set of skills and tools for us to compare maps & techniques with.

  2. #2
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    Maya uses its own programming language called MEL which is a lot like Python. I don't tend to use it all that much since I'm on the BA course not the BSc course. It might be an idea to surf around for tips and tricks on MEL scripting.

  3. #3
    Administrator Redrobes's Avatar
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    Cool thanks, so I think thats settled it. I gots ta learn python - theres too many people using it now to ignore any longer. Python is supposed to be like Java and Perl is more like C and I am from the old and crotchety C era. It should translate across the two pretty seamlessly tho.

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