Quote Originally Posted by Ascension View Post
Originally I had started this to play around with a whole bunch of ideas for different tree styles, hence the smaller size than my usual. As it progressed, I threw out the less-than-cool results and focused on an emerging idea until I got it right. Then then I thought "oh heck just add the darn buildings and get it over with and make a village". So here it is.

The trees started with random clouds and have two texture layers (mosaic tiles filter of differing layer styles), two color layers of clouds, two bevel layers (inner and outer), a shape layer (stained glass filter) and two shadow layers...a process which will get refined and simplified even more for future maps.

Very nice... hmm that gives me an idea.... I might just have to try the "bubble noise" from the GIMP Femilage plug-in and then perhaps a displacement map to break it up and make it less roundish and bump map that.... will have to play with that to see if I can get that to come out right.