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Thread: Promethea - WIP

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  1. #1
    Community Leader Facebook Connected Steel General's Avatar
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    Coming along nicely. Looking forward to seeing this develop.

    I think your water 'elevations' could use a little more blending together, the transitions are a bit sudden. But that's not that big a deal.
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  2. #2

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    In addition to Steel General's post, there's also some blending issues with the ground. Maybe having more overall height differences etc would help smoothen the map. Maybe adding a distortion function would fix some problems.. But if it doesn't bother too much, then it's not a big problem I think.

  3. #3
    Guild Novice Dogzilla's Avatar
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    I like it, but I would expect the darker green to be the lowlands and not the uplands.

  4. #4
    Community Leader Facebook Connected Ascension's Avatar
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    This is nice as is but with the aforementioned "bevel effect" on the terrain and water. Use the blur tool in PS and blur the heck out of those transitions and this will be a keeper. Nice job.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


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