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Thread: Safeton city map CD3

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  1. #25

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    Thanks for the feedback, guys!

    Following up on the advice, I've made some changes, and they're in the attachment.

    Katto I'm glad you brought my attention to the water. I've replaced the earlier version with a water layer derived from a satellite photo. The whitecaps are faint but noticeable. It's a sandwich with a brown gradient to depict shallows, which is also faint but noticeable.

    I think if I were really into it, I might pursue a technique to accentuate the whitecaps from the photo, and add a small amount of breaking surf-type ripples. But I'm not; maybe next time.

    My earlier water had been produced with the stock ocean ripple filter in PSE and I had to wrestle with it a lot to get a decent result. The main issue was that I needed to give the filter a gradient-like variation in color for it to produce ripples that were appealing and somewhat to scale, so the best I was able to produce with the filter was a compromise. And of all the elements in the picture, the ocean ripple-filter-created-water survived the transition from original to small sized bitmap least successfully. So I am not sad to move on from that filter.

    Since I produce the bitmap from CD3 rather than PSE (since CD3 has directional wall shadows) the great majority of the structures never see PSE. So I can't add a stroke to the buildings, but I can output from CD3 with some glow on the structures to approximate that effect, and the result of that is in the attachment.

    I repaired the bevelled pier, and removed a layer of gloss from under the ships that I had added to simulate ripples against the hull. After due consideration I can't think of something to further equalize variations in color between structures generated in CD3 and bitmaps that I brought in from other sources. I'm OK with that, all things considered.

    Finally, add captioning, a compass, etc, and I think that'll be a wrap.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Oct05 Image ds3.jpg 
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ID:	29991  

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